Elf

The Elves of Tethyr are primarily of the Elmanesse and the Suldusk Tribes – commonly known as Copper and Green Elves. They are the remnants of the original elven settlers of Keltormir, the greatest of forest kingdoms, established over twenty thousand years ago. They sought to retreat from the troubles of the world – before the forest began to shrink due to the warring Djinni that founded what would become Calimshan. The elves have retained their reclusiveness and distrust of humankind ever since.
By default elves have the following features:
- +2 DEX
- -2 CON
- Favored Class (Ranger) – A multiclass elf’s ranger class does not county when determining whether he suffers an XP penalty for multiclassing.
- Sleeplessness – Immunity to spells and effects of the “Sleep” subtype
- Hardiness vs Enchantments – +2 racial bonus on saving throws against mind-affecting spells
- Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow)
- Skill Affinity (Listen, Spot, Search) – +2 racial bonus to skill checks
- Keen Senses – Elves make active search checks automatically and with no movement penalties
- Low-Light Vision – elves see better than normal in the dark
Elf, Silver
The Elves of Tethyr are primarily of the Elmanesse and the Suldusk Tribes – commonly known as Copper and Green Elves. They are the remnants of the original Elven settlers of Keltormir, the greatest of forest kingdoms, established over twenty thousand years ago. They sought to retreat from the troubles of the world – before the forest began to shrink due to the warring Djinni that founded what would become Calimshan.
Modifications
- Standard
Elf, Dark
Descended from the original dark-skinned elven subrace known as Illythiiri, the Dark Elves were cursed into their present appearance by the good elven deities for following the goddess Lolth down the path to evil and corruption. Also called the Drow, they have black skin that resembles polished obsidian and stark white or pale yellow hair.
Dark Elves found in Tethyr have likely been forced from their subterranean home of the Underdark, unable to return for many varied reasons.
Modifications
- +2 INT
- +2 CHA
- +2 Will Saves
- SR equal to 11 + 1/level
- Darkness 1/day
- +2 Level Adjustment
Elf, Gold
Gold Elves are less common across Faerun than Silver Elves, because most live on Evermeet, where non-elves are not allowed. Also called Sun Elves, they have bronze skin, golden-blond, copper or black hair and green or gold eyes.
These are seen as the most civilized and haughty elves, preferring to remain separate from non-elven races. Seeing a Gold Elf is typically rarer than a Dark Elf in the Lands of Intrigue.
Modifications
- +2 INT
Elf, Green
The very rare Green Elves, also called Wild Elves, are rarely seen by others because they live in the heart of the Wealdath Forest. They possess incredible skill at keeping hidden.
Their skin tends to be dark brown and their hair ranges from black to light brown, lightening to silvery-white with age. Although less numerous than Copper Elves, they are the second most populous type of elf in the region of Old Noromath.
Modifications
- +2 DEX
- -2 INT
Elf, Copper
Wood Elves, also called Copper Elves, are reclusive but less so than their cousins – the almost feral Wild Elves. They have copper colored skin tinged with green.
They have brown, green or hazel colored eyes. Their hair is usually brown or black with blond and coppery red occasionally found. Copper Elves are the most numerous type of elf in Northern Tethyr.
Modifications
- +2 STR
- +2 DEX
- -2 INT
- -2 CHA
Elf, Lythari
Lythari found near the Wealdath have been living in the region since the times of Keltormir, thousands and thousands of years ago. As natural lycanthropes, they have complete control over their forms, and their traits are similar to that of werewolves with some small exceptions.
Modifications
- +2 WIS
- Wolf Form 1/day
- Damage Reduction 10/silver
- Prerequisite: 11 WIS
- +2 Level Adjustment