Subdual Mode

Activating subdual mode can be done by typing “-subdual on” without quotes. Activating this mode entails a number of changes to combat. In Subdual Mode, a character purposefully inflicts less damage for a possibility to floor or knock out an opponent for a brief time. Deactivating Subdual Mode can be done by typing “-subdual off” … [Read more…]

Critical Hit System

On the Knights of Noromath server, many critical hit effects have been added based on inspiration from the old critical hit tables from AD&D. How do I avoid extra effects from a critical hit? Any extra effect from a critical hit can be negated if the recipient of the attack succeeds a save vs. death. … [Read more…]

Character Alignment and Alignment Changes

This page is intended to summarize the conventions surrounding character alignment as practiced on the Knights of Noromath campaign server. 1. Alignment is fluid.Playing a character on the Knights of Noromath, few things are ever completely certain or etched in stone. Your character’s alignment is one such thing; it may change over time or it … [Read more…]

Rest and Recovery

On the Knights of Noromath server, we have implemented a custom resting system. This page is intended to describe the features of rest and recovery. When Can I Rest? Character Rest is limited by time. A character may rest in a comfortable bed every 2 in-game hours or every 1 real-life hour. A character may … [Read more…]

Character Death

On the Knights of Noromath server, there is a custom system of support for dead characters. This page is intended to describe the support for player death. Death is an important aspect of life in the Realms. The death of a character may come as a result of interaction with the world or other characters, … [Read more…]

Prestige Classes

This page is intended to summarize the new prestige classes on the Knights of Noromath server, as well as summarize changes made to existing prestige classes. If a prestige class is not listed here, it has not been modified in any way. New Prestige Classes Blackcoat Bladesinger Blighter Eldritch Knight Shadow Adept Spellfire Channeler Revised … [Read more…]

Spellfire Systems

Spellfire Channelers have numerous implemented systems on the Knights of Noromath server. Untrained Spellfire ChannelersWhen a character has the Spellfire Lineage background but has not yet invested any levels in the Spellfire Channeler prestige class, they are in a dangerous predicament. They cannot effectively cast spells due to the latent power of their Spellfire talents, … [Read more…]

Deities and Pantheons

This page is intended to summarize the role of religion and patron deity on the Knights of Noromath server. Click here for more information about the Piety system, which affects all divine spell casting classes. Jump to: Greater Powers Intermediate Powers Lesser Powers Demipowers Dead Powers Overview of the Powers in Faerun Most beings in … [Read more…]