Environmental Effects

On the Knights of Noromath server, there are a variety of unique environments players may find themselves in. Such areas might include the interior of an active volcano, or even otherworldly environments like those of other planes of existence. Some areas of the Underdark might include low-oxygen environments which challenge surface dwelling characters in particular.

Tactical Terrain

There are several types of Tactical Terrain that are implemented on the Knights of Noromath Server.

Shallow Bog – Stepping into a Shallow Bog will decrease movement speed by 50%, add a -2 Skill Check Penalty to Move Silently and Tumble, and make your boots muddy.

Deep Bog – Stepping into a Deep Bog will decrease movement speed by 75%, add a -2 Skill Check Penalty to Move Silently, render Tumble unusable, and make your boots very muddy.

Low Wall – Standing in the cover of a low wall will provide a +4 AC Dodge Bonus to a player character.

Acid – Standing in Acid will damage a player character with 2D6 Acid Damage every round.

Lava – Standing in Lava will damage a player character with 2D6 Fire Damage every round.

Suffocation and Drowning

Many types of creatures are immune to effects such as suffocation and specific races receive bonuses that enable them to go farther in specified environments, depending on the circumstantial modifiers involved.

A character whose oxygen score is reduced to zero falls unconscious at 0 HP. They will proceed to bleed out unless they make the normal save to recover (10%).

A character who is healed while at zero HP regains a small amount of breath.

The following additions to the Crafting system have been made to complement the effects of this system:
-Necklace of Adaptation (Uses Craft Wondrous Item Feat)
-Breath Potions (Uses Bew Potion Feat)

Several interactive placeable types have been created which allow characters deprived of oxygen to replenish their breath.