Alternative Item Modifications

On the Knights of Noromath Server, several mundane and class-specific crafting possibilities are offered for modifying individual pieces of equipment.

Characters have access to these modifications based upon either armoring proficiency, tailoring proficiency, or in the case of a few combinations a class level or deity requirement. Any character can receive the benefits of wearing the items once they have been modified.

While most mundane equipment pieces can accept up to two modifications, an item must be Masterwork in order to be modified with additional modifications.

ItemModification TypeEffectsRequirementsSlots Required
Lucky CloverCrafting: Armor ModificationBonus +1 to all saving throws on ArmorTailoring1
Spool of Iron WireCrafting: Armor ModificationBonus +1 AC, adds iron propertyTailoring1
Spool of Steel WireCrafting: Armor ModificationBonus +1 AC, adds steel propertyTailoring1
Oak LeafCrafting: Armor or Cloak ModificationBonus +2 Hide Skill on Armor or CloakTailoring1
Gilding GoldCrafting: Armor or Shield ModificationBonus +2 Save vs. Negative Energy on Armor or ShieldArmoring1
Holy ScriptureCrafting: Armor or Shield ModificationBonus +2 Save vs. Death on Armor or ShieldCleric 3 or Blackcoat 21
Holy SigilCrafting: Armor or Shield ModificationBonus +2 AC vs. Outsiders on Armor or ShieldCleric 3 or Blackcoat 21
Protective SpikesCrafting: Armor or Shield Modification25% chance to reciprocate 1d4+AC bonus damage on Armor or ShieldArmoring1
Silmer’s WickCrafting: Armor or Shield ModificationBonus +2 saving throws vs. fireTailoring1
Gauntlet LockCrafting: Gauntlet ModificationBonus +2 Discipline Skill on GauntletsArmoring1
Leather CordCrafting: Weapon or Shield ModificationBonus +2 Discipline Skill on Weapon or ShieldTailoring1
Reality Stone (1)Ephemeral Armor+1 AC, +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (2)Ephemeral ArmorWeight Reduction (80%), +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (3)Ephemeral Armor+1 AC, +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (4)Ephemeral ArmorArcane Spell Failure 30%), +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (5)Ephemeral Armor+1 AC, +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (1)Ephemeral Cloak or Helm+1 Saving Throws (All), +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (2)Ephemeral Cloak or HelmBonus Spell (Invisibility 5, 2 Uses Per Day), +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira
Reality Stone (3)Ephemeral Cloak or Helm+1 Saving Throws (All), +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (4)Ephemeral Cloak or HelmBonus Spell (Improved Invisibility 9, 1 Uses Per Day), +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira
Reality Stone (5)Ephemeral Cloak or Helm+1 Saving Throws (All), +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (1)Ephemeral Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (2)Ephemeral Weapon+1d6 Fire Damage, +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (3)Ephemeral Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (4)Ephemeral WeaponKeen Property, +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Reality Stone (5)Ephemeral Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), +1 Ephemeral PropertyDragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira1
Blessed ReliquaryHoly Avenger+1 Enhancement Paladin 3 or Blackcoat 21
Celestial EssenceHoly AvengerGood Aligned   Paladin 3 or Blackcoat 21
Crystal SkullHoly Avenger+4 Enhancement vs. Undead Paladin 3 or Blackcoat 22
Draconic EmblemHoly Avenger+4 Enhancement vs. Dragon Paladin 3 or Blackcoat 22
Gilding SilverHoly AvengerSilvered   Paladin 3 or Blackcoat 21
Holy ChaliceHoly Avenger+4 Enhancement vs. Outsiders Paladin 3 or Blackcoat 22
Holy EmblemHoly Avenger+4 Enhancement vs. Shapechangers Paladin 3 or Blackcoat 22
Martyr’s BloodHoly Avenger+1 Defending Paladin 3 or Blackcoat 22
Martyr’s HeartstoneHoly Avenger+2d6 Fire Damage vs. EvilPaladin 62
Netherworld StoneHoly AvengerGhost Touch Paladin 3 or Blackcoat 21
Nirvana CodexHoly AvengerLawful Aligned   Paladin 3 or Blackcoat 21
Saint’s WatersHoly AvengerBonus Feat: Extra Turning Paladin 3 or Blackcoat 21
Shattered EdgeHoly AvengerKeen Property Paladin 3 or Blackcoat 21
Silver Dragon EyeHoly Avenger+2d6 Divine Damage vs. EvilPaladin 62
Starry Dew GemHoly Avenger+2d6 Magic Damage vs. EvilPaladin 62
Broken One’s Yoke (1)Ki Weapon – Order of the Broken Ones+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), Monk Requirement, Lawful Good AlignmentMonk 4, Deity: Ilmater1
Broken One’s Yoke (2)Ki Weapon – Order of the Broken OnesGhost Touch PropertyMonk 4, Deity: Ilmater1
Broken One’s Yoke (3)Ki Weapon – Order of the Broken Ones+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Ilmater1
Broken One’s Yoke (4)Ki Weapon – Order of the Broken Ones+2 AC BonusMonk 4, Deity: Ilmater1
Broken One’s Yoke (5)Ki Weapon – Order of the Broken Ones+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Ilmater1
Broken One’s Yoke (6)Ki Weapon – Order of the Broken Ones+4 AC BonusMonk 4, Deity: Ilmater1
Broken One’s Yoke (7)Ki Weapon – Order of the Broken Ones+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Ilmater1
Broken One’s Yoke (8)Ki Weapon – Order of the Broken OnesBonus Spell (Bull’s Strength 9, 1 Per Day)Monk 4, Deity: Ilmater1
Broken One’s Yoke (9)Ki Weapon – Order of the Broken Ones+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Ilmater1
Crystal of the Dark Moon (1)Ki Weapon – Order of the Dark Moon+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), Monk Requirement, Lawful Evil AlignmentMonk 4, Deity: Shar1
Crystal of the Dark Moon (2)Ki Weapon – Order of the Dark MoonVampiric Regeneration (2)Monk 4, Deity: Shar1
Crystal of the Dark Moon (3)Ki Weapon – Order of the Dark Moon+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Shar1
Crystal of the Dark Moon (4)Ki Weapon – Order of the Dark MoonKeen PropertyMonk 4, Deity: Shar1
Crystal of the Dark Moon (5)Ki Weapon – Order of the Dark Moon+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Shar1
Crystal of the Dark Moon (6)Ki Weapon – Order of the Dark MoonVampiric Regeneration (4)Monk 4, Deity: Shar1
Crystal of the Dark Moon (7)Ki Weapon – Order of the Dark Moon+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Shar1
Crystal of the Dark Moon (8)Ki Weapon – Order of the Dark MoonBonus Spell (Darkness 5, 2 Uses Per Day)Monk 4, Deity: Shar1
Crystal of the Dark Moon (9)Ki Weapon – Order of the Dark Moon+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Shar1
Tablet of the Shining Hand (1)Ki Weapon – Order of the Shining Hand+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), Monk Requirement, Lawful AlignmentMonk 4, Deity: Azuth1
Tablet of the Shining Hand (2)Ki Weapon – Order of the Shining HandAdamantine Material ConversionMonk 4, Deity: Azuth1
Tablet of the Shining Hand (3)Ki Weapon – Order of the Shining Hand+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Azuth1
Tablet of the Shining Hand (4)Ki Weapon – Order of the Shining HandKeen PropertyMonk 4, Deity: Azuth1
Tablet of the Shining Hand (5)Ki Weapon – Order of the Shining Hand+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Azuth1
Tablet of the Shining Hand (6)Ki Weapon – Order of the Shining HandMassive Critical (+1D8)Monk 4, Deity: Azuth1
Tablet of the Shining Hand (7)Ki Weapon – Order of the Shining Hand+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Azuth1
Tablet of the Shining Hand (8)Ki Weapon – Order of the Shining HandBonus Spell (Dispel Magic 9, 1 Per Day)Monk 4, Deity: Azuth1
Tablet of the Shining Hand (9)Ki Weapon – Order of the Shining Hand+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Azuth1
Goblet of the Sun Soul (1)Ki Weapon – Order of the Sun Soul+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), Monk Requirement, Lawful Good AlignmentMonk 4, Deity: Sune, Selune, or Lathander1
Goblet of the Sun Soul (2)Ki Weapon – Order of the Sun SoulSilvered PropertyMonk 4, Deity: Sune, Selune, or Lathander1
Goblet of the Sun Soul (3)Ki Weapon – Order of the Sun Soul+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Sune, Selune, or Lathander1
Goblet of the Sun Soul (4)Ki Weapon – Order of the Sun SoulBonus Spell (Searing Light 5, 2 Uses Per Day)Monk 4, Deity: Sune, Selune, or Lathander1
Goblet of the Sun Soul (5)_Ki Weapon – Order of the Sun Soul+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Sune, Selune, or Lathander1
Goblet of the Sun Soul (6)Ki Weapon – Order of the Sun SoulBonus Spell (Darkvision 9, 2 Uses Per Day)Monk 4, Deity: Sune, Selune, or Lathander1
Goblet of the Sun Soul (7)Ki Weapon – Order of the Sun Soul+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Sune, Selune, or Lathander1
Goblet of the Sun Soul (8)Ki Weapon – Order of the Sun SoulBonus Spell (Sunbeam 13, 1 Uses Per Day)Monk 4, Deity: Sune, Selune, or Lathander1
Goblet of the Sun Soul (9)Ki Weapon – Order of the Sun Soul+1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons)Monk 4, Deity: Sune, Selune, or Lathander1
Demonic Totem (1)Pitted Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons), Immunity to Level Drain, Chaotic Evil AlignmentBlackguard 31
Demonic Totem (2)Pitted Weapon+1d6 Fire Damage vs GoodBlackguard 31
Demonic Totem (3)Pitted Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons)Blackguard 31
Demonic Totem (4)Pitted WeaponKeen PropertyBlackguard 31
Demonic Totem (5)Pitted Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons)Blackguard 31
Demonic Totem (6)Pitted WeaponBonus Spell (Fear 9, Once Per Day)Blackguard 31
Demonic Totem (7)Pitted Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons)Blackguard 31
Demonic Totem (8)Pitted WeaponBonus Spell (Confusion, Once Per Day)Blackguard 31
Demonic Totem (9)Pitted Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons)Blackguard 31
Trapped Soul (1)Pitted Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons), Immunity to Level Drain, Lawful Evil AlignmentBlackguard 31
Trapped Soul (2)Pitted Weapon+1d6 Acid Damage vs GoodBlackguard 31
Trapped Soul (3)Pitted Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons)Blackguard 31
Trapped Soul (4)Pitted WeaponVampiric Regeneration (2)Blackguard 31
Trapped Soul (5)Pitted Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons)Blackguard 31
Trapped Soul (6)Pitted WeaponBonus Spell (True Strike 9, 3 Per Day)Blackguard 31
Trapped Soul (7)Pitted Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons)Blackguard 31
Trapped Soul (8)Pitted WeaponBonus Spell (Poison, Once Per Day)Blackguard 31
Trapped Soul (9)Pitted Weapon+1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons)Blackguard 31
Abiding SealSmokepowder WeaponsAlignment Restriction: LawGunsmithing or DC 15 INT Check1
Astral Drift MetalSmokepowder WeaponsGhost Touch PropertyGunsmithing or DC 18 INT Check1
CrosshairsSmokepowder WeaponsAttack Bonus + 1 (Max +2)Gunsmithing or DC 15 INT Check1 (2)
Darkwood StockSmokepowder Weapons40% Weight ReductionGunsmithing or DC 15 INT Check1
Profane HornSmokepowder WeaponsAlignment Restriction: EvilGunsmithing or DC 15 INT Check1
Rebelling MarkSmokepowder WeaponsAlignment Restriction: ChaosGunsmithing or DC 15 INT Check1
Repeating ChamberSmokepowder WeaponsBonus Feat (Rapid Reload)Gunsmithing or DC 21 INT Check2
Sanctified BrassSmokepowder WeaponsAlignment Restriction: GoodGunsmithing or DC 15 INT Check1
Silver BarrelSmokepowder WeaponsSilvered PropertyGunsmithing or DC 18 INT Check1
Smoke Powder CapSmokepowder WeaponsMassive Critical (+1D10)Gunsmithing or DC 21 INT Check2
Smoke Powder WellsSmokepowder Weapons+2 Damage Bonus (Max +4)Gunsmithing or DC 18 INT Check1 (2)