On the Knights of Noromath Server, several mundane and class-specific crafting possibilities are offered for modifying individual pieces of equipment.
Characters have access to these modifications based upon either armoring proficiency, tailoring proficiency, or in the case of a few combinations a class level or deity requirement. Any character can receive the benefits of wearing the items once they have been modified.
While most mundane equipment pieces can accept up to two modifications, an item must be Masterwork in order to be modified with additional modifications.
| Item | Modification Type | Effects | Requirements | Slots Required |
|---|---|---|---|---|
| Lucky Clover | Crafting: Armor Modification | Bonus +1 to all saving throws on Armor | Tailoring | 1 |
| Spool of Iron Wire | Crafting: Armor Modification | Bonus +1 AC, adds iron property | Tailoring | 1 |
| Spool of Steel Wire | Crafting: Armor Modification | Bonus +1 AC, adds steel property | Tailoring | 1 |
| Oak Leaf | Crafting: Armor or Cloak Modification | Bonus +2 Hide Skill on Armor or Cloak | Tailoring | 1 |
| Gilding Gold | Crafting: Armor or Shield Modification | Bonus +2 Save vs. Negative Energy on Armor or Shield | Armoring | 1 |
| Holy Scripture | Crafting: Armor or Shield Modification | Bonus +2 Save vs. Death on Armor or Shield | Cleric 3 or Blackcoat 2 | 1 |
| Holy Sigil | Crafting: Armor or Shield Modification | Bonus +2 AC vs. Outsiders on Armor or Shield | Cleric 3 or Blackcoat 2 | 1 |
| Protective Spikes | Crafting: Armor or Shield Modification | 25% chance to reciprocate 1d4+AC bonus damage on Armor or Shield | Armoring | 1 |
| Silmer’s Wick | Crafting: Armor or Shield Modification | Bonus +2 saving throws vs. fire | Tailoring | 1 |
| Gauntlet Lock | Crafting: Gauntlet Modification | Bonus +2 Discipline Skill on Gauntlets | Armoring | 1 |
| Leather Cord | Crafting: Weapon or Shield Modification | Bonus +2 Discipline Skill on Weapon or Shield | Tailoring | 1 |
| Reality Stone (1) | Ephemeral Armor | +1 AC, +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (2) | Ephemeral Armor | Weight Reduction (80%), +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (3) | Ephemeral Armor | +1 AC, +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (4) | Ephemeral Armor | Arcane Spell Failure 30%), +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (5) | Ephemeral Armor | +1 AC, +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (1) | Ephemeral Cloak or Helm | +1 Saving Throws (All), +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (2) | Ephemeral Cloak or Helm | Bonus Spell (Invisibility 5, 2 Uses Per Day), +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | |
| Reality Stone (3) | Ephemeral Cloak or Helm | +1 Saving Throws (All), +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (4) | Ephemeral Cloak or Helm | Bonus Spell (Improved Invisibility 9, 1 Uses Per Day), +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | |
| Reality Stone (5) | Ephemeral Cloak or Helm | +1 Saving Throws (All), +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (1) | Ephemeral Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (2) | Ephemeral Weapon | +1d6 Fire Damage, +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (3) | Ephemeral Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (4) | Ephemeral Weapon | Keen Property, +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Reality Stone (5) | Ephemeral Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), +1 Ephemeral Property | Dragon Disciple 6 OR Racial/Ethnicity Gnome or Talfirian OR Deity: Leira | 1 |
| Blessed Reliquary | Holy Avenger | +1 Enhancement | Paladin 3 or Blackcoat 2 | 1 |
| Celestial Essence | Holy Avenger | Good Aligned | Paladin 3 or Blackcoat 2 | 1 |
| Crystal Skull | Holy Avenger | +4 Enhancement vs. Undead | Paladin 3 or Blackcoat 2 | 2 |
| Draconic Emblem | Holy Avenger | +4 Enhancement vs. Dragon | Paladin 3 or Blackcoat 2 | 2 |
| Gilding Silver | Holy Avenger | Silvered | Paladin 3 or Blackcoat 2 | 1 |
| Holy Chalice | Holy Avenger | +4 Enhancement vs. Outsiders | Paladin 3 or Blackcoat 2 | 2 |
| Holy Emblem | Holy Avenger | +4 Enhancement vs. Shapechangers | Paladin 3 or Blackcoat 2 | 2 |
| Martyr’s Blood | Holy Avenger | +1 Defending | Paladin 3 or Blackcoat 2 | 2 |
| Martyr’s Heartstone | Holy Avenger | +2d6 Fire Damage vs. Evil | Paladin 6 | 2 |
| Netherworld Stone | Holy Avenger | Ghost Touch | Paladin 3 or Blackcoat 2 | 1 |
| Nirvana Codex | Holy Avenger | Lawful Aligned | Paladin 3 or Blackcoat 2 | 1 |
| Saint’s Waters | Holy Avenger | Bonus Feat: Extra Turning | Paladin 3 or Blackcoat 2 | 1 |
| Shattered Edge | Holy Avenger | Keen Property | Paladin 3 or Blackcoat 2 | 1 |
| Silver Dragon Eye | Holy Avenger | +2d6 Divine Damage vs. Evil | Paladin 6 | 2 |
| Starry Dew Gem | Holy Avenger | +2d6 Magic Damage vs. Evil | Paladin 6 | 2 |
| Broken One’s Yoke (1) | Ki Weapon – Order of the Broken Ones | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), Monk Requirement, Lawful Good Alignment | Monk 4, Deity: Ilmater | 1 |
| Broken One’s Yoke (2) | Ki Weapon – Order of the Broken Ones | Ghost Touch Property | Monk 4, Deity: Ilmater | 1 |
| Broken One’s Yoke (3) | Ki Weapon – Order of the Broken Ones | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Ilmater | 1 |
| Broken One’s Yoke (4) | Ki Weapon – Order of the Broken Ones | +2 AC Bonus | Monk 4, Deity: Ilmater | 1 |
| Broken One’s Yoke (5) | Ki Weapon – Order of the Broken Ones | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Ilmater | 1 |
| Broken One’s Yoke (6) | Ki Weapon – Order of the Broken Ones | +4 AC Bonus | Monk 4, Deity: Ilmater | 1 |
| Broken One’s Yoke (7) | Ki Weapon – Order of the Broken Ones | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Ilmater | 1 |
| Broken One’s Yoke (8) | Ki Weapon – Order of the Broken Ones | Bonus Spell (Bull’s Strength 9, 1 Per Day) | Monk 4, Deity: Ilmater | 1 |
| Broken One’s Yoke (9) | Ki Weapon – Order of the Broken Ones | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Ilmater | 1 |
| Crystal of the Dark Moon (1) | Ki Weapon – Order of the Dark Moon | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), Monk Requirement, Lawful Evil Alignment | Monk 4, Deity: Shar | 1 |
| Crystal of the Dark Moon (2) | Ki Weapon – Order of the Dark Moon | Vampiric Regeneration (2) | Monk 4, Deity: Shar | 1 |
| Crystal of the Dark Moon (3) | Ki Weapon – Order of the Dark Moon | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Shar | 1 |
| Crystal of the Dark Moon (4) | Ki Weapon – Order of the Dark Moon | Keen Property | Monk 4, Deity: Shar | 1 |
| Crystal of the Dark Moon (5) | Ki Weapon – Order of the Dark Moon | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Shar | 1 |
| Crystal of the Dark Moon (6) | Ki Weapon – Order of the Dark Moon | Vampiric Regeneration (4) | Monk 4, Deity: Shar | 1 |
| Crystal of the Dark Moon (7) | Ki Weapon – Order of the Dark Moon | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Shar | 1 |
| Crystal of the Dark Moon (8) | Ki Weapon – Order of the Dark Moon | Bonus Spell (Darkness 5, 2 Uses Per Day) | Monk 4, Deity: Shar | 1 |
| Crystal of the Dark Moon (9) | Ki Weapon – Order of the Dark Moon | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Shar | 1 |
| Tablet of the Shining Hand (1) | Ki Weapon – Order of the Shining Hand | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), Monk Requirement, Lawful Alignment | Monk 4, Deity: Azuth | 1 |
| Tablet of the Shining Hand (2) | Ki Weapon – Order of the Shining Hand | Adamantine Material Conversion | Monk 4, Deity: Azuth | 1 |
| Tablet of the Shining Hand (3) | Ki Weapon – Order of the Shining Hand | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Azuth | 1 |
| Tablet of the Shining Hand (4) | Ki Weapon – Order of the Shining Hand | Keen Property | Monk 4, Deity: Azuth | 1 |
| Tablet of the Shining Hand (5) | Ki Weapon – Order of the Shining Hand | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Azuth | 1 |
| Tablet of the Shining Hand (6) | Ki Weapon – Order of the Shining Hand | Massive Critical (+1D8) | Monk 4, Deity: Azuth | 1 |
| Tablet of the Shining Hand (7) | Ki Weapon – Order of the Shining Hand | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Azuth | 1 |
| Tablet of the Shining Hand (8) | Ki Weapon – Order of the Shining Hand | Bonus Spell (Dispel Magic 9, 1 Per Day) | Monk 4, Deity: Azuth | 1 |
| Tablet of the Shining Hand (9) | Ki Weapon – Order of the Shining Hand | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Azuth | 1 |
| Goblet of the Sun Soul (1) | Ki Weapon – Order of the Sun Soul | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons), Monk Requirement, Lawful Good Alignment | Monk 4, Deity: Sune, Selune, or Lathander | 1 |
| Goblet of the Sun Soul (2) | Ki Weapon – Order of the Sun Soul | Silvered Property | Monk 4, Deity: Sune, Selune, or Lathander | 1 |
| Goblet of the Sun Soul (3) | Ki Weapon – Order of the Sun Soul | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Sune, Selune, or Lathander | 1 |
| Goblet of the Sun Soul (4) | Ki Weapon – Order of the Sun Soul | Bonus Spell (Searing Light 5, 2 Uses Per Day) | Monk 4, Deity: Sune, Selune, or Lathander | 1 |
| Goblet of the Sun Soul (5)_ | Ki Weapon – Order of the Sun Soul | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Sune, Selune, or Lathander | 1 |
| Goblet of the Sun Soul (6) | Ki Weapon – Order of the Sun Soul | Bonus Spell (Darkvision 9, 2 Uses Per Day) | Monk 4, Deity: Sune, Selune, or Lathander | 1 |
| Goblet of the Sun Soul (7) | Ki Weapon – Order of the Sun Soul | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Sune, Selune, or Lathander | 1 |
| Goblet of the Sun Soul (8) | Ki Weapon – Order of the Sun Soul | Bonus Spell (Sunbeam 13, 1 Uses Per Day) | Monk 4, Deity: Sune, Selune, or Lathander | 1 |
| Goblet of the Sun Soul (9) | Ki Weapon – Order of the Sun Soul | +1 Enhancement (+5 Maximum Enhancement Bonus on Ki Weapons) | Monk 4, Deity: Sune, Selune, or Lathander | 1 |
| Demonic Totem (1) | Pitted Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons), Immunity to Level Drain, Chaotic Evil Alignment | Blackguard 3 | 1 |
| Demonic Totem (2) | Pitted Weapon | +1d6 Fire Damage vs Good | Blackguard 3 | 1 |
| Demonic Totem (3) | Pitted Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons) | Blackguard 3 | 1 |
| Demonic Totem (4) | Pitted Weapon | Keen Property | Blackguard 3 | 1 |
| Demonic Totem (5) | Pitted Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons) | Blackguard 3 | 1 |
| Demonic Totem (6) | Pitted Weapon | Bonus Spell (Fear 9, Once Per Day) | Blackguard 3 | 1 |
| Demonic Totem (7) | Pitted Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons) | Blackguard 3 | 1 |
| Demonic Totem (8) | Pitted Weapon | Bonus Spell (Confusion, Once Per Day) | Blackguard 3 | 1 |
| Demonic Totem (9) | Pitted Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons) | Blackguard 3 | 1 |
| Trapped Soul (1) | Pitted Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons), Immunity to Level Drain, Lawful Evil Alignment | Blackguard 3 | 1 |
| Trapped Soul (2) | Pitted Weapon | +1d6 Acid Damage vs Good | Blackguard 3 | 1 |
| Trapped Soul (3) | Pitted Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons) | Blackguard 3 | 1 |
| Trapped Soul (4) | Pitted Weapon | Vampiric Regeneration (2) | Blackguard 3 | 1 |
| Trapped Soul (5) | Pitted Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons) | Blackguard 3 | 1 |
| Trapped Soul (6) | Pitted Weapon | Bonus Spell (True Strike 9, 3 Per Day) | Blackguard 3 | 1 |
| Trapped Soul (7) | Pitted Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons) | Blackguard 3 | 1 |
| Trapped Soul (8) | Pitted Weapon | Bonus Spell (Poison, Once Per Day) | Blackguard 3 | 1 |
| Trapped Soul (9) | Pitted Weapon | +1 Enhancement (+5 Maximum Enhancement Bonus on Pitted Weapons) | Blackguard 3 | 1 |
| Abiding Seal | Smokepowder Weapons | Alignment Restriction: Law | Gunsmithing or DC 15 INT Check | 1 |
| Astral Drift Metal | Smokepowder Weapons | Ghost Touch Property | Gunsmithing or DC 18 INT Check | 1 |
| Crosshairs | Smokepowder Weapons | Attack Bonus + 1 (Max +2) | Gunsmithing or DC 15 INT Check | 1 (2) |
| Darkwood Stock | Smokepowder Weapons | 40% Weight Reduction | Gunsmithing or DC 15 INT Check | 1 |
| Profane Horn | Smokepowder Weapons | Alignment Restriction: Evil | Gunsmithing or DC 15 INT Check | 1 |
| Rebelling Mark | Smokepowder Weapons | Alignment Restriction: Chaos | Gunsmithing or DC 15 INT Check | 1 |
| Repeating Chamber | Smokepowder Weapons | Bonus Feat (Rapid Reload) | Gunsmithing or DC 21 INT Check | 2 |
| Sanctified Brass | Smokepowder Weapons | Alignment Restriction: Good | Gunsmithing or DC 15 INT Check | 1 |
| Silver Barrel | Smokepowder Weapons | Silvered Property | Gunsmithing or DC 18 INT Check | 1 |
| Smoke Powder Cap | Smokepowder Weapons | Massive Critical (+1D10) | Gunsmithing or DC 21 INT Check | 2 |
| Smoke Powder Wells | Smokepowder Weapons | +2 Damage Bonus (Max +4) | Gunsmithing or DC 18 INT Check | 1 (2) |