Tiger
Climate/Terrain: Temperate forests
Frequency: Uncommon
Organization: Solitary
Activity Cycle:  Nocturnal
Diet:  Carnivore 
Intelligence:  Semi-intelligent
Treasure: None
Alignment:  True Neutral
Number Appearing: 1
Armor Class: 18
Movement:  Normal
Hit Dice:  13
Attack Bonus: +18
Number of Attacks: 2
Damage/Attack: 2d4+9 claw, 2d8+9 bite
Special Attacks: None
Special Defenses:  None
Size: Large
Morale: Elite
Challenge Rating: 9

Description
Tigers of this sort can grow up to twelve feet long and weigh nearly six thousand pounds. They are known to patiently stalk, kill and eat anything that moves.

Combat
A tiger pounces onto prey with its full weight, raking and killing most creatures instantly.

Raking claws
A tiger that rakes a creature who is flat-footed inflicts an additional 2d6 sneak attack damage.

Tigers receives racial modifiers to their hide and move silently skills.

As an animal companion, a tiger advances with a character's level.

Character LevelBenefits
15-17 +2 HD, +2 AC, +1 Strength, Evasion
18-20 +4 HD, +4 AC, +2 Strength, Evasion
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