Knights of Noromath Server Rules

Knights of Noromath Server Rules


The Knights of Noromath value a game that has both high integrity and high stakes. These server rules are intended to foster an environment where player actions and creativity have the greatest possible impact at changing the course of the campaign narrative.

 

Table of Contents:
1. Starting Out
2. Player Versus Player Encounters
3. Profanity
4. Sexual/Social Roleplay
5. Permadeath
6. Attacking Non-Hostile NPCs
7. Character Modifications
8. Item Transfer/Muling
9. Metagaming
10. Exploitation


1. Starting Out
So, you're brand new to the Knights of Noromath, a campaign straight out of the Lands of Intrigue boxed set. How exciting! You get to play D&D on your computer! These are the things you really need to know when you're starting out, and this is what we expect of our campaign participants.

-Remain In Character at all times. There should never be OOC banter using "//" or party chat. OOC while roleplaying tends to play out like a cell phone ringing in a movie theater, during a movie.
-There Are No Rollbacks on the Knights of Noromath. At no point in time will roleplay be reversed for any reason. The ship has sailed, as the saying goes.
-Be Respectful of the DM Staff and your fellow players. Make suggestions once. Be courteous. You're a guest at our kitchen table, so act accordingly.
-Accept Consequences for your in character actions, or lack thereof. If you become a Baron of Brost and stop playing, it is to the detriment to the rest of the narrative, and for this reason we will do what we must to keep things going.
-Take This Seriously. Joke names or logins, racist or other offensive expressions are not welcome. Don't bring them to our discord chat or into the server play, or you will be kicked or banned according to the DM's discretion.

If you can get on board with these simple principles, there will be endless adventures and dynamics the likes of which you've never seen in NWN before. This is what we do.


2. Player Versus Player Encounters
A PVP involves two or more players doing battle with each other for any duration, whether the encounter is fatal or not.

The following behaviors in a PVP Encounter are considered to be fair game:

  • Looting dropped gold is allowed
  • Disarming an opponent of weaponry is allowed
  • Attacking another player without Out-Of-Character Consent is allowed
  • Moving a player's body to a hidden location is allowed

The following behaviors in a PVP Encounter are considered to be in poor taste and may result in punitive actions:

  • Attacking an AFK character
  • Attacking others in front of NPCs
  • Ping-pong or repeated killings of the same player
  • Any form of exploit in PVP (transition abuse, etc)
  • Stacking Traps

Players do not have the ability to "closure" or "permakill" or "end" other player stories. You may defeat each other variously, you may sputter curses upon the grave of your foe. You can ride roads of the county singing about defeating them. But you may not send them OOC tells insisting that their character is not playable.  This judgment is reserved for DMs only.

Furthermore, insisting upon roleplaying with a player corpse that doesn't exist in-game is to be considered metagaming.  Example: You've beaten a PC vampire, and they vanished. You want to RP burning their body. Don't. There isn't a body.

Furthermore, you may not behead, burn, or otherwise maim other player characters without a DM present.


3. Profanity
Profanity is not allowed on the Lands of Intrigue, and the use of any real-world slurs is forbidden as should be common sense. Be creative with your profane language and you will please the dark gods. Use words that are considered hate speech and we'll provide you with a permanent CD-Key ban. Also, avoid sexual themes with your language. It shows a lack of creativity to use modern sexual innuendo or expressions. If you want examples of Ed Greenwood's writing so you can see how easy it is to insult other characters without using real world curses, we highly recommend his books.


4. Sexual/Social Roleplay
Romantic role play on the Knights of Noromath must be kept PG-13. This is not a "social" server where sexual acts are to be portrayed, ever, at any time. Although, romance is a key element in many intrigues and the relationships that form between characters often have a great impact on their stories. Those determined to be "cybering" or conducting social or erotic roleplay will be provided with a permanent CD-Key ban. It is against our server culture which fosters a family environment so if you insist on overly sexual themes, this server is not for you.


5. Permanent Death
Permanent Death happens when a player has died and may no longer resurrect themselves via their own willpower (ie. the PC is above level 10). However, their corpse item still exists in-game and may be raised by someone else. It may be buried in a celebrated location or a secret one. Through player efforts, it is always possible to recover the remains of dead players and bring them back - if the magic to do so is powerful enough. A villain may be interred in the vault of a well-defended keep, meaning that manpower may be called for in addition to the favor of the gods.


6. Attacking Non-Hostile NPCs
Attacking Non-Hostile NPCs falls into two categories, doing so with a DM present, or not. While not prohibited, attacking and killing NPCs without DM supervision is done in poor taste. There will likely be consequences, especially if your fellow players are investigating the deed. However, that is not to say that current intrigues do not justify the action, so it is preferred that a player with such designs contact a DM in order to portray the appropriate reaction on the part of the attacked NPCs.


7. Character Modifications
Re-leveling: Generally speaking, the DMs of the Knights of Noromath server will allow you to re-take your last level without any hassle. We will simply remove 1000 XP and give you 1000 XP back. Other re-leveling requests are entirely at the DM's discretion.
Alignment Changes: The DMs of Knights of Noromath server will allow you to make alignment changes as dictated by your desires for your character without any hassle. However, we reserve the right to adjust your alignment according to the actions of your character.
Head/Appearance Changes: These modifications are accessible in the Character Customization Room and require no permission to use.
Item Modification: We use MILs tailoring that has been modified to cost nothing to player characters, which is also accessible in the Character Customization Room.


8. Item Transfer/Muling
"Muling" items from one character to another on the Knights of Noromath is prohibited. There's a muling script that will notify DMs, and it is tied to your CD key.


9. Metagaming
Metagaming is one of those age-old problems that is difficult to prove when it has transpired, so let's all be honest with each other and keep a firm separation between what is known in-character and out-of-character. If it seems like your character is always in the right place at the right time, we'll probably find a way to make your abuse of knowledge come around to haunt you. If you play more than one character, you may not share information between them, call them acquaintances, or any such thing. Playing two characters from the same family or who have some relation between each other should be avoided. Consider each of your characters a separate experiment and every new one an opportunity to improve your concept. Do not join the same conflict with multiple characters. Do not resort to playing an alt when a particular player who threatens you comes online. What you see is what you get.


10. Exploitation
Any activity that seriously compromises the game engine will result in a permanent CD-Key ban. Teaching exploits to other players will result in a permanent CD-Key ban.

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