Role Play Experience Points
On the Knights of Noromath server, a player can obtain experience points through role play at certain locations where characters convene. Such places may be an inn, castle or temple, and each place has an experience point amount associated with it. This experience can be gained up to the 15th character level. The rewards are given every six minutes of game time.
Combat Experience Points
Seeking out adventure and battle is always more rewarding than sitting on the sidelines, but it comes with risks. Players in a party receive a 10% bonus to experience points gained for each additional member in the party. Each summon, familiar, or animal companion will penalize experience points gained by 5% and this is cumulative. Additionally, characters who are more than 5 levels apart may no longer receive experience points in a party together. Finally, a killing blow causes the killer to receive a 5% experience point bonus.
Re-spawning for an experience cost is available up to 10th level. A player can approach the Erinyes in the City of Judgement and pay a cost of 1/2 their current experience level to come back to life at the place where they died. Bargaining with the Erinyes in this way could be considered an evil act by some, but we leave this to the decision of the player and consider the payment of experience points to be punishment enough.
Being brought back to life by a Raise Dead spell also costs 1/2 the current experience level.
Turning in bounties, reclaiming a roadside post in the name of a barony, destroying an evil altar in a corrupted temple, or consecrating a druidic grove are all actual examples of other ways to gain bonus experience points.
Dungeon Master Experience Point Awards
Finally, KON Dungeon Masters enjoy rewarding role play with additional experience point awards, and these are given at the discretion of the Dungeon Master to reflect the progress made by your character. Bonus experience points for exceptional role play as well as quest related experience points are given frequently.