Character Rest & Recovery

On the Knights of Noromath server, a custom resting system has been implemented. This page is intended to describe the scope of effect for this new resting system.

-Character Rest is now limited by time. A character may rest in a comfortable bed every 4 in-game hours or every 2 real-life hours. A character may rest outside, but less often, every 8 in-game hours or 4 real-life hours. Rest cannot take place unless the character is tired.

-Rest Quality determines how much HP a character regains on resting. The amount of HP regained is based on character hit dice and constitution modifier, with additional benefits coming from more comfortable beds.

-Rest cannot take place under poor weather conditions. These include being too cold, too hot, too wet, or too windy. Using a tent will reduce these penalties and possibly enable rest. A better quality tent provides a better result. Survival Proficiency also allows a character to rest in less comfortable conditions and works with the benefit of a tent.

-Rest cannot take place in dungeons or in areas with enemies nearby.

-Rest cannot take place while wearing armor.

-Rest cannot take place while poisoned or diseased.

-Rest is possible in a party if only one party member is resting at a time.

-Resting Duration is 60 seconds, for which time a character is also blinded.

Continue reading about the crafting box and combiner, here.

Crafting Box and Combiner

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  1. […] Character Rest and Recovery […]
  2. […] "-debuff" will remove all self-casted effects from you."-decloak" will remove only the invisibility effect from "--diguise" allows you to disguise yourself. "-diguise help" for a full list."-emote XXX" will cause your character to perform the given emote. Ex: "-emote sit" without the quotes will cause your character to sit."-emote list" will list all currently supported emote commands."-help" gives command listAvailable emotes include the following: attention | bite | bored | bow | cast | celebrate | conjure | cower | cross | crouch | dance | drink | drink2 | drunk | fall backwards | fall forward | gather | grapple | greet | headscratch | honor | laugh | laydown1 | laydown2 | laydown3 | listen | look | meditate | pickup ground | pickup waist | plead | point | read | salute | shock | sit | sit2 | spasm | stop | taunt | think | tired | worship"-help" identifies all currently supported console commands."-language XXX" will cause your character to speak in a language you have proficiency with (ex: "-language elven")"-language list" will list all those languages in which your character is proficient"-lang XXX" is a suitable substitute for typing out the word language."-name" used for the disguise command"-rest" displays the next time a player can rest."-roll" will roll dice, for a complete list use "-roll list""-speak XXX" is a suitable substitute for typing out the word language. "-subdual" tells you whether subdual is activated."-subdual on" and "-subdual off" activate the feature."-walk" sets walk mode."-weather" gives the current weather message.Language proficiency is determined at character generation. While a language mode is engaged, you can print text outside of the language by using either quotes, asterisks. So while speaking Elven to a neighbor, you could write "Brost" with quotes in the sentence, and the word Brost would be written normally."-rest" will tell you when you can next rest."-roll XXX" privately rolls a desired skill or ability. For a full list of available rolls, use "-roll list""-subdual off" will turn off Subdual Mode. It is on by default."-subdual on" will turn Subdual Mode back on."-walk" will force your character to always walk."-weather" will print current weather statistics for you.Continue reading about character rest and recovery, here. […]
  3. […] Continue reading about character rest and recovery, here. […]

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